About Chronic Blunt Punch

We think Kevin’s movies are irreverently dope. During the design of our first game, we often watched the movies back-to-back like Drake post-Degrassi. The iconic characters, hilarious dialogue, and the sheer surreality of the Askew-niverse got us through the rough patches of development hell and life’s struggles. We cut our teeth in combat-based game development and always thought it would be amazing to see Jay and Silent Bob in a game like the ones we make. We often wondered, “Why hasn’t anybody done this game yet?”


Justin Woodward

Creative Dome Piece

Zheng-Tu Zheng

Lead Programmer

Felipe Rodo

Game Design Face

Trevor Fehrman


Evan Washington


Michelle Cruz

Environment Art & Design

James Averett

Character Design and Animation

Alex Lee

Environment Art and Design

Tomas Guinan


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