ABOUTTHEGame

About Chronic Blunt Punch

We think Kevin’s movies are irreverently dope. During the design of our first game, we often watched the movies back-to-back like Drake post-Degrassi. The iconic characters, hilarious dialogue, and the sheer surreality of the Askew-niverse got us through the rough patches of development hell and life’s struggles. We cut our teeth in combat-based game development and always thought it would be amazing to see Jay and Silent Bob in a game like the ones we make. We often wondered, “Why hasn’t anybody done this game yet?”

THE JASBTEAM

Justin Woodward

Creative Dome Piece

Zheng-Tu Zheng

Lead Programmer

Felipe Rodo

Game Design Face

Trevor Fehrman

Writer/Designer

Evan Washington

Producer/Artist

Michelle Cruz

Environment Art & Design

Emily Douglas

Animator and Uncrustable Smasher

James Averett

Character Design and Animation

JASB BLOG

July 2019 Chronic Blunt Punch Update

31st July 19

    Jay and Silent Bob: Chronic Blunt Punch July 2019 Update Welcome to our July Chronic Blunt Punch Direct Update. We are gearing up for an announcement soon just in time for our summer activities, which include the annual San Diego Comic Convention, Pax West and the announcement of Jay and Silent Bob: Reboot. Chronic Blunt … Continue reading July 2019 Chronic Blunt Punch Update

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