ABOUTTHEGame

About Chronic Blunt Punch

We think Kevin’s movies are irreverently dope. During the design of our first game, we often watched the movies back-to-back like Drake post-Degrassi. The iconic characters, hilarious dialogue, and the sheer surreality of the Askew-niverse got us through the rough patches of development hell and life’s struggles. We cut our teeth in combat-based game development and always thought it would be amazing to see Jay and Silent Bob in a game like the ones we make. We often wondered, “Why hasn’t anybody done this game yet?”

THE JASBTEAM

Justin Woodward

Creative Dome Piece

Zheng-Tu Zheng

Lead Programmer

Felipe Rodo

Game Design Face

Trevor Fehrman

Writer/Designer

Evan Washington

Producer/Artist

Michelle Cruz

Environment Art & Design

Brian Cronin

Programmer

Matt White

Animator and the big homie

Red Vonix

Programmer and Designer - Voted best fade ever!

James Averett

Character Design and Animation

JASB BLOG

Happy V. Day from Super Hank Dangler

16th February 18

Happy Valentine’s Day, friends! My name is Hang Dangler: The antiquated grandpa whose superpowers are flight, dangling, and having a keen memory. I would like to wish you a super timely Happy Valentine’s Day, open up my diary and give you a glimpse into the world of a romantic superhero so you can get a … Continue reading Happy V. Day from Super Hank Dangler

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