About Chronic Blunt Punch

We think Kevin’s movies are irreverently dope. During the design of our first game, we often watched the movies back-to-back like Drake post-Degrassi. The iconic characters, hilarious dialogue, and the sheer surreality of the Askew-niverse got us through the rough patches of development hell and life’s struggles. We cut our teeth in combat-based game development and always thought it would be amazing to see Jay and Silent Bob in a game like the ones we make. We often wondered, “Why hasn’t anybody done this game yet?”


Justin Woodward

Creative Dome Piece

Zheng-Tu Zheng

Lead Programmer

Felipe Rodo

Game Design Face

Trevor Fehrman


Evan Washington


Michelle Cruz

Environment Art & Design

Matt White

Animator and the big homie

James Averett

Character Design and Animation


May Chronic Blunt Punch Update

13th May 18

Hey Beautiful Supporters! The JASB team has been working on the game diligently and are taking the time to make sure everything looks and feels great. Release Date Questions and answers: Questions are popping up in the comment threads asking about the release of the game and the quick and easy answer is… late 2019. … Continue reading May Chronic Blunt Punch Update

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